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PostSubject: Dota Tools   Fri May 01, 2009 1:24 am

Warcraft III Private/free Battlenet Server for Dota

Any idea of free/private warecraft server/battlenet for Dota? Do not want to buy the CD to play on offical battlenet? Here are some free sevrers for you:

1. GG-Game is a nice platform to play Warcraft III online, especially Dota. There are tons of dota players on this server. Registration is fast and free. GG Client emulates the local area network to enable you to play online. This is quite different since most Warcraft III private servers emulates
2. Zion battle IRC is the best choice for those players in Singapore or Malaysia. It is safe and fast. And also the Zion Anti Cheats (ZAC) detects hacks in the background. Direct connections gives you the best latency in games
3. UCprotect/BlueServer is a games launcher. It allow players to connect to our gaming servers especailly UCpro DotA Game Server, you're required to download either UCprotect Games Launcher, or UCpack which already included UCprotect and Warcraft III TFT v1.21a patched files. UC PRO is known as BlueServer before. It is a nice sever is Malaysia.

This is what I knew. If you got any free server or private battlenet server. Please post a comment. I have added to the list.

(taken from

Last edited by problem on Fri May 01, 2009 1:38 am; edited 1 time in total
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PostSubject: Re: Dota Tools   Fri May 01, 2009 1:25 am

Source code for: MapHack

LOL, Maphack... Hate or like it? anyway I found this source code today, and from the person who posted it, it is complilable. I never try it. so please do not ask me how to do. :p, The reason I post it here is to share with you how others are doing maphack. and how can we prevent from this?
#include <windows.h>

void EnableDebugPriv();

int main()
//We have to set debug privileges for our app to be allowed to OpenProcess (war3.exe)

//Get a Handle on Warcraft III window
HWND hwar3 = FindWindow("Warcraft III",NULL);

if (!hwar3) //If we can't find the window...
MessageBox(0, "Run Warcarft III First!", "", MB_OK);
return false;

DWORD pid;
GetWindowThreadProcessId(hwar3, &pid);
HANDLE hopen = OpenProcess(PROCESS_ALL_ACCESS, false, pid);

if (!hopen) //Can't open Warcarft III's process.. Must be a PID error.
MessageBox(0, "Your getting a PID error, use LoaderZ.", "", MB_OK);
return false;

//Now we're ready to change the memory!
//We remember: 6F2A3B91 66:BF 0F00 MOV DI,0x0F
BYTE data[] = {0xBF,0x0F,0x00};

bool success = WriteProcessMemory(hopen,(LPVOID)0x6F2A3B92, &data,3, NULL);

if(success)//Everything worked
MessageBox(NULL, "Hack Loaded - Remember to Vist", "", MB_OK);
else//There was an error!
MessageBox(NULL, "Couldn't load hack", "", MB_OK);

// Remember to be clean
return true;

void EnableDebugPriv()

HANDLE hToken;

LUID sedebugnameValue;


OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken);

LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &sedebugnameValue);

tkp.PrivilegeCount = 1;

tkp.Privileges[0].Luid = sedebugnameValue;

tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;

AdjustTokenPrivileges(hToken, false, &tkp, sizeof tkp, NULL, NULL);


(taken from

Last edited by problem on Fri May 01, 2009 1:38 am; edited 1 time in total
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PostSubject: Re: Dota Tools   Fri May 01, 2009 1:26 am

ReplaySeeker v0.9 and Plugins download for free

Hi. This tool should help you to manipulate the replay playback.

Authors: Danat & DonTomaso

Replay Seeker V0.9

What's new:

* Fixed some bugs related to detecting the replay
* Now you don't need to press Enter to confirm the desired time entered in the textbox.
* Added support for plugins.


* You can change the speed of the replay from 1/32x to 31x or make it run "as fast as possible".
* You can specify the position in the replay that you want to reach, and ReplaySeeker will quickly fast-forward replay to that position, pausing the replay when done and playing a sound (to notify you). Note that this works while Warcraft is minimized, which allows you to do something else during the process (like browsing the forums).
* Rewinding is supported but by restarting the replay and then fast-forwarding to the specified position, so it's not an actual rewind. You can always check whether the replay will be restarted or not by looking at the "sync solution" field.

Since this program is written in C#, you need to have .NET Framework 2.0 installed on your computer (see link below).

To run this tool in Vista without any errors you must right click the exe and from the dropdown menu select "Run as administrator".

Additional file:
.Net Framework 2.0 download page (dotnetfx.exe - 22,4 mb)
Some programs install FW2.0 automatically in order for them to work, so you might already have it installed on your pc.

Attached File ReplaySeeker_v0.9.rar ( 109.46k )

Plugin System
Starting from 0.9 version ReplaySeeker supports plugins. You can write your own plugins that will do what you want with the replay data, using the interfaces provided in the ReplaySeeker Plugin API package.

Plugin API+Documentation package:
Attached File ReplaySeeker_Plugin_API.rar ( 136.82k )
Sample Project:
To make things more simple, I've also provided a sample project for those who want to learn how to write their own plugins:
Attached File SamplePlugin_Project.rar ( 119.48k )

Available plugins:

* ReplayHotkeys (by Danat).
A basic plugin that allows you to specify hotkeys for Pause, Speed Increase/Decrease, toggle on/off ally/enemy hp bars.
Binary: Attached File ReplayHotkeys_v1.0.rar ( 10.28k )
Source: Attached File ReplayHotkeys_v1.0_source.rar ( 47.04k )

NOTE: To use this plugins you need to copy the .dll file to the Plugins folder of the ReplaySeeker.

(taken from
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